Overwatch 2 is bringing you a huge and controversial change


Mercy descends from heaven with an outstretched hand.

picture: Blizzard Entertainment

take a break, Support players, Monitoring 2 An update is about to be rolled out that will make your job much easier. It looks like each character will be getting the self-healing passive ability that was reserved for support players in Season 9 of the hero shooter. It’s definitely an interesting choice.

News of this huge change comes from A Take the manager A blog post from game director Aaron Keller, who explained that tank and damage heroes will get a “tuned” version of the passive healing that all support heroes get by default. This feature has been implemented in Monitoring 2 Allows Support Heroes to regain 15 HP per second if they go 1.5 seconds without taking damage. This gives support characters some survivability, as they often have lower HP than other heroes. But now, everyone seems to be getting a similar advantage, but Killer’s blog post in particular did not mention details regarding the amount of HP and damage. Characters will gain a passive or how long they have to survive without taking damage to start regaining their health.

Read more: in Observation and controlHealing is the real gay agenda

“This would give non-support players more options in terms of supporting themselves,” Keller wrote. “It should also relieve some of the pressure on support players to keep everyone alive since individual players now have more control over their health pool.” Observation and controlThere is a constant struggle between the strength of the team and the strength of the individual hero or player.

Player reaction It was mixed upSome support players also feel this way Undermines the usefulness of the role Or it may discourage the tank and deal damage to the players Stay close to support them to heal and achieve goals. Keller acknowledges that a sweeping change like this can have major ramifications that the team may not realize until it happens, which is why Blizzard reserves the right to roll back the change if it breaks the game.

Depending on whether you have a good team with you, playing support can feel like babysitting and constantly trying to improve your teammates’ health while they’re in the line of fire. Anything that takes that pressure off of you and puts more responsibility on people to keep themselves alive so you can… support them instead of having to bear the burden of sustainability yourself, is welcome. But recovery numbers have already reached peak levels Monitoring 2 over the past year, so we’ll see how Blizzard manages this new variant moving forward.

in the meantime, Monitoring 2 He is Host “Faster Play” Spin the standard Quick Play mode, speeding up your target capture time across the board over the weekend. What do you think about the next one? Monitoring 2 Change?

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